To avoid it, move diagonally to avoid the first, and jump to miss the second. His main attack is a rush across the screen which does good damage, and he'll follow it up with a painful 3 hit stab combo if you get too close to him. By far, these guys are the worst in the game. Once again, this helped the pacing of each stage as I didn't have to constantly kill several enemies repeatedly when I went back to a previous room. } Chances are, you're certainly interested in splatterhouse if you're reading this. Knocks enemies down, and must be picked up after each throw.
Monster Rick shoots a bunch of muscle like tentacles from his stomach and knocks everything around him down. There is a room in the floor you are on Always which has all the weapons retrieved by ghosts, but going out of your way to get there can be a hassle. Can be done after 1 or 2 chokes. Move diagonally to avoid projectiles. After you kick him around, he tears out of the bear, partially, to kick your ass. Ask me, and you can use it. There was also dialogue which came up each time you progressed through a room or level.
Knock down often to deal with other threats. They have 2 forms of attack: a regular bite with good range and priority, as well as a running bite later on that will mow down 50 percent of your health. Almost as easy as the first boss if you know how to kill him. Turn into monster rick and choke the hell out of him until his head falls off. Later on, they'll use a slide attack that knocks you down and does fair damage. Even common enemies would show this as well, and it was a great sign of them coming close to that last blow especially with using gore. It also helped there was a map and this made things easier to get to the boss.
I also loved some of the background gore found while exploring the rooms. Can take 2 or 3 spinkicks, then die. The levels are divided into floors, which can be traversed in a number of different ways. As Monster Rick: C , C , C Triple punch combo. After this, he'll gain a new attack where he can shoot a hand out of his gaping throat wound.
He, like the first boss, can block your attacks. Another bonus for the presentation was the scenes that played in the form of still images. It was the best of the trilogy and there was more to the plot such as being tasked with saving Rick's family. Headbutt if out of power. I keep getting killed by the floating head boss in the first game, meat cleaver or no meat cleaver. Don't choke the hell out of him like you did the first one, play it safe.
The fetus has a slow attack, which doesn't knock you down, as well as an electric shock if you get too close. Also can jump to the other side of the screen while invincible. Hits the other guy, can be used to pick up items if you're standing over them. Rick, not really too much in your interest to only save them for boss fights. As I recall, it was some sort of odd circle motion.
Baby jesus wants another splatterhouse game. You need power to do this. He also blocks, which loses it's charm fast. Basic Moves: Directional button: Move up, down, left, right. Due to this nature, always throw the mask to the sides when done choking or headbutting it, which is the only way to inflict damage on the second form. The Evil One needs to do a ritual using David this night to get a power of darkness. The homing masks are large projectiles that follow you.
One last thing about using weapons is I love the gory effects it would make just when you deliver the last blow. Consuming one of these while already mutated allows you to inflict even more damage. You need to get to that X in as short as possible, otherwise, Jennifer or David croak. It will block the first kick and get nailed by the second. After every fight in a room is over, you have a choice more often than not of which way to go.